The ETERNAL Experience Opening Event

February 28th marked the opening of The ETERNAL Experience, an event series from LabX and the Cultural Programs of the National Academy of Sciences (CPNAS). The event brought over 200 people out for an evening of fun, interactive games and workshops to promote discussion of our individual and collective consumption behaviors.

At this event guests were able to:
-Learn about the plastics we use every day
-Play plastic bingo + trivia to test their knowledge
-See what microplastic looks like under a microscope
-Race against the clock in a plastics-themed escape room
-Learn about plastic bag legislation locally and around the globe
-Vote about whether a bag tax or a bag ban is better
-Have their caricature drawn with ETERNAL the jellyfish and more!

They also had the opportunity to meet NAS President Marcia K. McNutt, along with experts from the National Academy of Sciences, the D.C. Department of Public Works, and the Alice Ferguson Foundation.


Guests were provided with resources and tools to encourage positive change following the event. LabX brought in partners who are already actively working within the community in and around DC on consumption and sustainability including the Department of Public Works, who handle all recycling and waste in the district, and the Alice Ferguson Foundation, a nonprofit that leads local volunteer river clean-ups. Participants could ask questions about their consumer behaviors as well as learn about additional ways to stay informed and involved.

Feedback from partners was positive across the board, including how “everyone who came to the table was really engaged” and that the evening was filled with “high level questions and conversation.”

These insights were echoed in survey feedback from event attendees, several of whom felt inspired to take action. These actions ranged from wanting to be more aware of their impact and  “much more mindful about [their] use of plastics,” to concrete steps they intended to take such as volunteering in the community, attending future events in the series, or sharing what they had learned with their social network.